MESMER
3D Mobile Game Design | 2017 Fall
Amazing Team:
Pine Wu (Team Lead) | Zachery Zimmerman (Programming Lead) | Jiaqi Su (Programmer) | David Landy (Programmer) | Hoi Cheng (Programmer) | Jiaming Zhang (Design Lead) | Xiaoyan Wu (Designer)
Platform: iOS Mobile
Genre: Puzzle
Release: May 2017
Gameplay: Slow-paced puzzle-solving, Strategic planning, Intuitive controls, Multiple solutions, Short and engaging levels
Story
The story follows a young girl named Mesmer. She belvongs to a small clan of mystics known as the Dreamweavers. Dreamweavers traverse the complicated land of dreams and strive to bring order and direction. However, in her training, Mesmer got stuck in a dream where the world becomes grid planes and objects reduce to their basic form.
Prototypes
1. Paper Prototype
2. 3D Model Prototype
3. WebGL Technical Prototype (Click to explore the prototype)
User Interface
1. Gameplay screen
2. Game menu and level selection page
3. Tutorial page
Character